I am an upcoming 3D-Artist who focuses mostly on Surfacing and Modelling, but am also a generalist.
I use Blender and Substance Painter for most of my work. At the moment I am starting to get into Houdini.
I love creating Node setups and realistic textures to get the most out of my renders.
Being as faithful to reality as possible, creating all the intricate details is where i excel at.